Assists students’ understanding of Teknologi Maklumat dan Komunikasi (TMK), Asas Sains Komputer (ASK) and Sains Komputer (SK) subjects through problem solving.
Facilitates a deeper understanding of information technology.
Encourage students’ use of information technologies in their learning activities more enthusiastically.
Supports the initiatives from Ministry of Education in integrating computational thinking and computer science into the classrooms for the standardized KSSR and KSSM.
Solves problems through computational thinking using computer-based solutions.
Cultivates students’ creativity, information culture, algorithmic and computational thinking.
Engage children in information technologies, computers, and their application from the very beginning at school.
Prepares the students with a good foundation in preparing for future digital economy jobs.
Reveal to students the advantage of information technologies that are helpful in learning various subjects.
Public: Year 1 & 2
International: Year 1 & 2
Age 7 - 8
Public: Form 1 & 2
International: Year 7 & 8
Age 13 - 14
Public: Year 3 & 4
International: Year 3 & 4
Age 9 - 10
Public: Form 3 & 4
International: Year 9 & 10
Age 15 - 16
Public: Year 5 & 6
International: Year 5 & 6
Age 11 - 12
Public: Form 5 & 6
International: Year 11 & 12
Age 17 - 18
“Computational thinking will be a fundamental skill used by everyone by the middle of the 21st century. Just like reading, writing and arithmetic.”
“Education is not the learning of the facts, but the training of the mind to think.”
“The illiterate of the 21st century won’t be those who can’t code, but those who don’t solve problems using a combination of computational thinking with empathy, intuition and creativity.”
“Children must be taught how to think not what to think.”